Lac Long Quan & The Founding of Viet

Environmental concept art exploring early-stage world-building and visual direction for an indie game.

ROLE
CONTEXT
SCOPE
TOOLS
CONSTRAINTS

Environmental Concept Artist
Indie Game World-Building
Early-stage Environmental Concept Art
Blender, Photoshop
Tight Timeline, Undefined Narrative

Culture and Mythology

Supporting environment focused on cultural motifs and material language, designed to reinforce the mythology introduced in the primary location.

Early Concept Direction

Polished environmental concept exploring scale, verticality, and bioluminescent lighting to establish a mysterious subterranean mood for the game world.

World Mood

Developed early-stage environmental concepts to define world mood, scale, and visual direction for an indie game world.

3D Blockout used to establish scale and lighting prior to paint-over.

Lac Long Quan,
Founding of Viet

Environmental concept art exploring early-stage world-building and visual direction for an indie game.

ROLE

Environmental Concept Artist

CONTEXT

Indie Game World-Building

SCOPE

Early-stage Environmental Concept Art

TOOLS

Blender, Photoshop

CONSTRAINTS

Tight Timeline, Undefined Narrative

Culture and Mythology

Supporting environment focused on cultural motifs and material language, designed to reinforce the mythology introduced in the primary location.

Early Concept Direction

Polished environmental concept exploring scale, verticality, and bioluminescent lighting to establish a mysterious subterranean mood for the game world.

World Mood

Developed early-stage environmental concepts to define world mood, scale, and visual direction for an indie game world.

3D Blockout used to establish scale and lighting prior to paint-over.