Lac Long Quan & The Founding of Viet
Environmental concept art exploring early-stage world-building and visual direction for an indie game.
ROLE
CONTEXT
SCOPE
TOOLS
CONSTRAINTS
Environmental Concept Artist
Indie Game World-Building
Early-stage Environmental Concept Art
Blender, Photoshop
Tight Timeline, Undefined Narrative
Culture and Mythology
Supporting environment focused on cultural motifs and material language, designed to reinforce the mythology introduced in the primary location.

Early Concept Direction
Polished environmental concept exploring scale, verticality, and bioluminescent lighting to establish a mysterious subterranean mood for the game world.

World Mood
Developed early-stage environmental concepts to define world mood, scale, and visual direction for an indie game world.

3D Blockout used to establish scale and lighting prior to paint-over.




Lac Long Quan,
Founding of Viet
Founding of Viet
Environmental concept art exploring early-stage world-building and visual direction for an indie game.
ROLE
Environmental Concept Artist
CONTEXT
Indie Game World-Building
SCOPE
Early-stage Environmental Concept Art
TOOLS
Blender, Photoshop
CONSTRAINTS
Tight Timeline, Undefined Narrative
Culture and Mythology
Supporting environment focused on cultural motifs and material language, designed to reinforce the mythology introduced in the primary location.


Early Concept Direction
Polished environmental concept exploring scale, verticality, and bioluminescent lighting to establish a mysterious subterranean mood for the game world.


World Mood
Developed early-stage environmental concepts to define world mood, scale, and visual direction for an indie game world.


3D Blockout used to establish scale and lighting prior to paint-over.



